News for hackers. Stuff that matters.
Re:Ask HN: Well-designed, simple-but-complex games like Lett... by achompas on Monday May 13, 2013 @01:58AM (#5697389)
Because I think this type of design invites the player, instead of frightening or intimidating them. Visual clutter can discourage potential gamers (especially the casual audience I have in mind).

The lack of clutter (along with a well-designed game) also suggests the designer thought deeply about the necessary components.

There are no comments on this comment yet.