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Re:Ask HN: Well-designed, simple-but-complex games like Lett... by pubby on Monday May 13, 2013 @12:55AM (#5697253)
> minimal graphic design with excellent interactive flourishes

Why is this relevant?

Re:Ask HN: Well-designed, simple-but-complex games like Lett... by achompas on Monday May 13, 2013 @01:58AM (#5697389)
Because I think this type of design invites the player, instead of frightening or intimidating them. Visual clutter can discourage potential gamers (especially the casual audience I have in mind).

The lack of clutter (along with a well-designed game) also suggests the designer thought deeply about the necessary components.