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Re:Why I Develop For The Mac by pjmlp on Monday May 06, 2013 @01:50AM (#5661069)
> This made me scratch my head. Desktop apps have been accommodating multiple screen and window sizes since before the Internet existed. Do you think we hard-code a separate layout for every window size?

I think the problem is the youth of today doesn't know anything other than web development, so they are full of false assumptions.

Re:Why I Develop For The Mac by Intermernet on Monday May 06, 2013 @05:25AM (#5661518)
Yeah, I personally have a giggle whenever i see a complaint about catering to multiple resolutions. I seem to remember devs having similar issues with desktop games (and apps) in the whole VGA -> SVGA -> XGA migration. (1987 to 1990 ish... My dates may be off). Were none of the lessons learned then applicable to mobile dev today?
Re:Why I Develop For The Mac by pjmlp on Monday May 06, 2013 @07:07AM (#5661756)
What about the wonderful modes of Hercules, CGA and EGA? :)
Re:Why I Develop For The Mac by reeses on Tuesday May 07, 2013 @02:19AM (#5666763)
Remember when those were the good options? :-)