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Re:Unreal Engine in JavaScript/HTML5 – Citadel demo by itistoday2 on Thursday May 02, 2013 @07:43PM (#5647972)
Now that is an example of a high-quality comment! Adds value to the conversation and in no way may be considered flamebait. :-p
Re:Unreal Engine in JavaScript/HTML5 – Citadel demo by derefr on Thursday May 02, 2013 @08:16PM (#5648109)
You would think, but I've noticed that on HN specifically, the comment pointing out that a stupid argument is forming--if it gets in early enough--tends to be both highly upvoted, and the end of the argument. One reason I like this community.
Re:Unreal Engine in JavaScript/HTML5 – Citadel demo by itistoday2 on Thursday May 02, 2013 @08:25PM (#5648136)
There was no argument, whether "stupid" or not. You're welcome to start one.
Re:Unreal Engine in JavaScript/HTML5 – Citadel demo by OGC on Thursday May 02, 2013 @09:07PM (#5648263)
There already was another comment pointing out that one could kill the process from another tty.
Re:Unreal Engine in JavaScript/HTML5 – Citadel demo by itistoday2 on Thursday May 02, 2013 @09:20PM (#5648300)
I interpreted "Crashed my whole system" as meaning that option wasn't possible.