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Re:Wii U has been hacked by forrestthewoods on Tuesday April 30, 2013 @03:00PM (#5634192)
"The console manufacturers really screwed themselves here."

In what way exactly? Would enabling homebrew in some way subert piracy? You can make games for 360 if you want through their indie games platform for a mere $100.

You could argue that enabling homebrew would sell more hardware and/or software I suppose. Is that your argument? That 360 would have been more successful for Microsoft if it allowed homebrew?

Re:Wii U has been hacked by throwaway2048 on Tuesday April 30, 2013 @03:25PM (#5634356)
the PlayStation 3 remained unhacked until Sony retroactively removed home brew functionality, and created a lot of interest in doing so.
Re:Wii U has been hacked by forrestthewoods on Tuesday April 30, 2013 @04:28PM (#5634664)
Ah, so we agree. Microsoft did not screw themselves in any way from their decisions. Excellent.
Re:Wii U has been hacked by throwaway2048 on Tuesday April 30, 2013 @07:05PM (#5635455)
No that is quite clearly not what was stated, please take the disingenuous bs elsewhere.
Re:Wii U has been hacked by forrestthewoods on Tuesday April 30, 2013 @09:42PM (#5635987)
The example given was that for both the 360 and Wii it took simple authentication hacks to run pirated content but vast amounts of work to run homebrew. It was then claimed this decision making screwed the console manufacturers. You brought up an example of a different platform (ps3) and a different situation (did support homebrew, then stopped).

I'm still waiting to hear how Microsoft and/or Nintendo screwed themselves exactly.