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Re:Introduction to Position Based Fluids by sp332 on Wednesday April 24, 2013 @01:14PM (#5602649)
Real-time raytracing is easy, if you can live with one or maybe two bounces.
Re:Introduction to Position Based Fluids by derefr on Wednesday April 24, 2013 @02:05PM (#5603002)
Alternately, do lots of bounces with fewer rays, decrease the total dynamic range, and add a consistent noise/grain filter. Realistic raytraced night-vision :)