Re:Programmer Creates An AI To (Not Quite) Beat NES Games
by tverlinden on Monday April 15, 2013 @04:13PM
(#5553982)
From the paper, written by the same person who made the video:
"The result is not impressive at all; the main goal here is to reduce the opponent's health, but our objective function can
only track bytes that go up."
I can't watch the video at the moment but I imagine the paper goes much farther in-depth with the internals of this AI.
I can't watch the video at the moment but I imagine the paper goes much farther in-depth with the internals of this AI.