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Re:Programmer Creates An AI To (Not Quite) Beat NES Games by tverlinden on Monday April 15, 2013 @04:13PM (#5553982)
From the paper, written by the same person who made the video: "The result is not impressive at all; the main goal here is to reduce the opponent's health, but our objective function can only track bytes that go up."

I can't watch the video at the moment but I imagine the paper goes much farther in-depth with the internals of this AI.

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