Re:Indoor positioning, Unity 3D and Twisted. How's that for ...
by autolico on Wednesday April 03, 2013 @08:10AM
(#5485528)
You're right, for simple indoor positioning, reading the socket 5 times per second is a good enough rate. For sport applications we'll probably have to increase it a bit.
Your 3D application sounds awesome, d'you have any link?
Your 3D application sounds awesome, d'you have any link?