News for hackers. Stuff that matters.
Re:John Carmack surprises fans (and his CEO) with Wolfenstei... by palish on Friday April 03, 2009 @03:03PM (#545388)
3D is not "real". The output of 3D apps are projected onto a 2D screen (VR goggles not withstanding, but even then, there are simply two outputs projected onto two 2D screens).

Wolfenstein has rasterization, just like a "real" 3D engine does. Its engine happens to be optimized for certain viewpoints, which makes it "2.5D", but it still gives a crude approximation of 3D, just like every other "3D" game.

Re:John Carmack surprises fans (and his CEO) with Wolfenstei... by nickb on Saturday April 04, 2009 @01:49AM (#546133)
"which makes it "2.5D""

You wasted all those words to say what I said... it's not 3D. :)

PS: I know very well how 3D games work since I co-wrote a commercial 3D engine in 2002-3 and used to teach computer graphics course at a university.

Re:John Carmack surprises fans (and his CEO) with Wolfenstei... by ConradHex on Friday April 03, 2009 @06:02PM (#545718)
I think your comment underestimates developments in 3d hardware and software in the last 15 years or so.
Re:John Carmack surprises fans (and his CEO) with Wolfenstei... by ajmoir on Friday April 03, 2009 @06:20PM (#545756)
Woosh
Re:John Carmack surprises fans (and his CEO) with Wolfenstei... by palish on Friday April 03, 2009 @06:11PM (#545734)
Why? What I said and what you said are unrelated.