Re:Bomberman massively multiplayer in HTML5
by Buttons840 on Wednesday February 27, 2013 @03:55PM
(#5294846)
You had a problem with it? I haven't tried Diablo 3 specifically, but I find in most modern distribution platforms like Steam (or similar utilities from Blizzard) you just buy, click, walk away for 2 hours, and when you come back the game is installed and ready to play. It couldn't be easier to install native apps! -- when every thing works correctly.
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Re:Bomberman massively multiplayer in HTML5
by perbu on Wednesday February 27, 2013 @06:25PM
(#5295787)
One particular thing I noticed about Diablo is that it was playable long before it actually finished downloading. Most of the maps, video and artwork was downloaded as I played the first few levels. Pretty cool.