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Re:What it's like to work with Mark Pincus by mnicole on Wednesday February 27, 2013 @02:31PM (#5294310)
> Working at Zynga, people always tell me they “had the idea for Draw Something before Draw Something”.

Well, considering Pictionary was first published in 1985..

Re:What it's like to work with Mark Pincus by timr on Wednesday February 27, 2013 @03:25PM (#5294658)
There was also an extremely popular mobile game in Japan that had the same basic premise, a year or so before Draw Something hit it big.
Re:What it's like to work with Mark Pincus by macspoofing on Wednesday February 27, 2013 @05:09PM (#5295307)
There was also a browser (flash?) game with a similar premise that I played in the mid-2000s.
Re:What it's like to work with Mark Pincus by weareconvo on Thursday February 28, 2013 @01:45AM (#5297457)
And considering "ideas", especially in the games world, mean absolutely fucking nothing.