Re:What it's like to work with Mark Pincus
by timr on Wednesday February 27, 2013 @03:25PM
(#5294658)
There was also an extremely popular mobile game in Japan that had the same basic premise, a year or so before Draw Something hit it big.
Re:What it's like to work with Mark Pincus
by macspoofing on Wednesday February 27, 2013 @05:09PM
(#5295307)
There was also a browser (flash?) game with a similar premise that I played in the mid-2000s.
Re:What it's like to work with Mark Pincus
by weareconvo on Thursday February 28, 2013 @01:45AM
(#5297457)
And considering "ideas", especially in the games world, mean absolutely fucking nothing.
Well, considering Pictionary was first published in 1985..