Re:Bomberman massively multiplayer in HTML5
by ivanpopelyshev on Wednesday February 27, 2013 @06:56PM
(#5295946)
1) HaProxy + Jetty
2) very tricky. I will write an article on this topic.
Re:Bomberman massively multiplayer in HTML5
by neya on Thursday February 28, 2013 @12:03AM
(#5297097)
Thank you :)
Re:Bomberman massively multiplayer in HTML5
by Thaxll on Wednesday February 27, 2013 @11:37AM
(#5293200)
1) They're using HaProxy + probably NodeJs ( i'm 99% sure )
A few questions:
1) What backend technology do they use for real-time and concurrency? Node.js?? Scala??
2) How does one update the players' real time positions/actions??
If someone could shed some light on these questions, it would be so freakin awesome!!