Re:Digital audio signals and how they really behave [video]
by TylerE on Tuesday February 26, 2013 @03:47PM
(#5288483)
It's also the same deal as the "wagon wheel" effect in video. At 30fps, a wheel rotating at 1800rpm (30rps) will appear to be standing still, and one's at, say, 2400rpm and 600rpm will appear to be rotating at the same speed.
This was incredibly helpful for my understanding. This is the one corner of this story that was always fuzzy for me. In the video he seemed to be making this point when he drew silly stuff all over the screen but it didn't quite click. Thank you.