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Re:Spec analysis: XBox720 vs PS4 by pjmlp on Monday February 18, 2013 @02:10PM (#5239987)
It is an ongoing myth that consoles use OpenGL and only Microsoft is the bad boy.

The only console that had some kind of OpenGL support was the PS3 with OpenGL ES 2.0 but using CG instead of OpenGL ES Shading Language. Which most developers did not use anyway, prefering libCGM.

The others just have an OpenGL like API in terms of how they work, but that is all.

Most game studios don't care anyway, because what is important is to make a game, regardless how.

Re:Spec analysis: XBox720 vs PS4 by mtgx on Monday February 18, 2013 @02:23PM (#5240076)
I know PS3 doesn't really use OpenGL ES 2.0, but I heard a rumor they might use some native OpenGL 4+ for PS4. We'll see in a couple of days, I guess, if they even intend to give that information now.
Re:Spec analysis: XBox720 vs PS4 by pjmlp on Monday February 18, 2013 @02:28PM (#5240108)
Ah OK, thanks for pointing it out.