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Re:Forge - an easy way to accept payments online, powered by... by tvladeck on Wednesday February 13, 2013 @02:08PM (#5214985)
At the bottom they lay out the charges. All of us can do the arithmetic, but their example works out to 6.4% of a $20 sale!

And of course once you back out the overhead and direct costs of selling, the amount of your potential profit that eats up is some multiple of that.

They charge 2.9% + $0.30, and then 2%.

Stripe charges 2.9% + $0.30.

So they are approximately 65-70% (2/2.9 = 0.69) more expensive, depending on your average charge.

Re:Forge - an easy way to accept payments online, powered by... by kevinholesh on Wednesday February 13, 2013 @02:15PM (#5215038)
You are correct. We are more expensive than Stripe if you're just looking at money.

But we look at it from a time and capital perspective. With Stripe, you have to code and maintain your own payment solution on the backend and your own checkout form. You also have to worry about a million other things like emailing your customers when they place an order, and handling refunds. If you don't have the coding skills to build that yourself, you have to hire an expensive developer to build and maintain that for you.

If that extra 2% cost savings is worth it to endure the hassle above, then Forge isn't for you. We're aiming at people who don't want to deal with all that and would rather concentrate on growing their business doing things like launching a new product and marketing their current ones.

Re:Forge - an easy way to accept payments online, powered by... by nicksergeant on Wednesday February 13, 2013 @02:30PM (#5215126)
If you want to stay competitive, you'll probably need to drop your fee down to 1% to match https://spacebox.io/ (which is powered by Stripe)
Re:Forge - an easy way to accept payments online, powered by... by kevinholesh on Wednesday February 13, 2013 @02:49PM (#5215239)
We're purposely not trying to compete on price. There are always going to be cheaper solutions out there.

We're aiming to be the best. We're aiming to be the absolute easiest checkout process and the simplest experience for the merchant.

Re:Forge - an easy way to accept payments online, powered by... by nicksergeant on Wednesday February 13, 2013 @03:02PM (#5215328)
Understood. Good luck :)
Re:Forge - an easy way to accept payments online, powered by... by tvladeck on Wednesday February 13, 2013 @02:22PM (#5215080)
Point taken. You're right, it's a different market. Good luck!
Re:Forge - an easy way to accept payments online, powered by... by kevinholesh on Wednesday February 13, 2013 @02:23PM (#5215085)
Thank you for the feedback :-)
Re:Forge - an easy way to accept payments online, powered by... by flexie on Wednesday February 13, 2013 @02:21PM (#5215076)
The extra 2 percent - that is 'only' 2 percent of revenue but for a webshop it is easily 20 percent of profits.
Re:Forge - an easy way to accept payments online, powered by... by kevinholesh on Wednesday February 13, 2013 @02:25PM (#5215098)
Absolutely. If you're doing enough business, that 2% really adds up. At that point, it is financially worth it for you to build your own backend payment solution using Stripe or Balanced to save money.

But when you're first starting out selling something, it's a huge capital investment to build that payment processing code on top of Stripe/Balanced, likely $5,000+ if you do it right. We're trying to make it as easy as possible to get started.

Re:Forge - an easy way to accept payments online, powered by... by flexie on Wednesday February 13, 2013 @02:34PM (#5215158)
True. So do you offer lower prices for clients with higher volumes? I mean, you don't want to loose clients just as their business takes off...

In any case, I like to see competition in the this market so good luck :-)

Re:Forge - an easy way to accept payments online, powered by... by kevinholesh on Wednesday February 13, 2013 @02:46PM (#5215226)
We cap our Forge fee at $500 a month. You'll always pay the 2.9%+30 cents per transaction, but you'll never pay Forge more than $500 a month.
Re:Forge - an easy way to accept payments online, powered by... by runaway on Wednesday February 13, 2013 @02:34PM (#5215159)
The word "forge" seems to me an odd choice for a company that deals in finance. Three of us here independently saw negative connotations when it comes to money, security, trust, etc. but nobody else has brought it up yet so perhaps it's just us. Best of luck to them.
Re:Forge - an easy way to accept payments online, powered by... by kevinholesh on Wednesday February 13, 2013 @02:41PM (#5215199)
That's certainly a valid point. We're trying to convey that you're forging a lasting online business and doing the hard work to be independent from a corporate job.

If the name turns out to be losing us business, then we'll have to address it.

Re:Forge - an easy way to accept payments online, powered by... by dylangs1030 on Wednesday February 13, 2013 @01:57PM (#5214914)
A few points:

Why is this different (in a worthwhile way) from existing payment options? Like Stripe?

What else can you cite that Paypal does wrongly that you can implement correctly?

I don't mean to be critical, just asking hard questions. "Taking on" big companies like Paypal has been a de facto way to bring attention to projects since the early 2000s, but it's hard to actually achieve that level of eminence and market share. Being good isn't enough.

Re:Forge - an easy way to accept payments online, powered by... by kevinholesh on Wednesday February 13, 2013 @02:05PM (#5214966)
Designer at Forge here.

Those are both great questions. We're aiming Forge at people who cannot write their own backend payment processor to use Stripe, and only know basic HTML. If you have the skills and the time to code and maintain payment processing and a checkout form, then Forge isn't for you. We're aiming it at non-techies who want to sell something online.

PayPal certainly has its advantages, but we're trying to solve two main problems: the checkout experience and the withdrawing of funds. The checkout experience on PayPal has 5 or 6 steps and redirects you away from the merchant's site to complete a payment. Ours is on one page and is embedded directly in the merchant's site. Click "buy product", checkout form pops down, fill out 6 or so fields and click "buy now." Done.

Also, we automatically deposit your profits into your bank account every Friday. Our goal is to get this down to the next-day. You sell something Tuesday morning, ship it Tuesday afternoon, and the money is in your bank account on Wednesday morning.

Re:Forge - an easy way to accept payments online, powered by... by dylangs1030 on Wednesday February 13, 2013 @02:54PM (#5215262)
Thanks for the quick reply Kevin.

Will you also be implementing a hardware system for the iPhone/iPod like Square? Or are you going entirely online?

Paypal has a card reader as well. Just a thought.

Re:Forge - an easy way to accept payments online, powered by... by kevinholesh on Wednesday February 13, 2013 @02:56PM (#5215270)
We don't have any plans to make a hardware system for taking payments. Only online.

Square is not a business I want to be up against right now :-)

Re:Forge - an easy way to accept payments online, powered by... by trungonnews on Wednesday February 13, 2013 @04:21PM (#5215755)
Are you guys doing the exact same thing as Stripe Checkout? https://stripe.com/docs/checkout
Re:Forge - an easy way to accept payments online, powered by... by jordanmessina on Wednesday February 13, 2013 @04:33PM (#5215810)
Stripe checkout button only sends a charge token to a backend that you have to write. A backend that needs to trigger the actual charge and everything that goes along with that, like generating emails and receipts.

Forge takes care of all of that so you don't have to worry about it.

Re:Forge - an easy way to accept payments online, powered by... by trungonnews on Wednesday February 13, 2013 @04:48PM (#5215893)
Ah. Thanks.
Re:Forge - an easy way to accept payments online, powered by... by jbrooksuk on Wednesday February 13, 2013 @02:13PM (#5215022)
Yet another Payment processor which doesn't work outside of USA/Canada. I hate being in Europe.
Re:Forge - an easy way to accept payments online, powered by... by kevinholesh on Wednesday February 13, 2013 @02:17PM (#5215045)
Believe me. We're bummed about that too. We're working as hard as we can to get into other countries, but we had to start somewhere.
Re:Forge - an easy way to accept payments online, powered by... by sabalaba on Wednesday February 13, 2013 @02:38PM (#5215177)
Stripe is going to be a tough organization to compete with. I wish you the best of luck.
Re:Forge - an easy way to accept payments online, powered by... by kevinholesh on Wednesday February 13, 2013 @02:45PM (#5215220)
I don't see us competing with Stripe. If you're a developer and have the time to write and maintain a payment solution around Stripe, then Forge definitely isn't for you.

We're going after the people who don't want to code all of that themselves and just want to sell something and get money deposited into their bank account.

Re:Forge - an easy way to accept payments online, powered by... by dylangs1030 on Wednesday February 13, 2013 @02:57PM (#5215280)
Forge and Stripe are technically not applicable to the same audience.

Developers are attracted to Stripe for extensibility and customization through coding.

Non-technical users will like Forge because it's non-technical and quick to start up, in a "just works" sort of way.

Re:Forge - an easy way to accept payments online, powered by... by kevinholesh on Wednesday February 13, 2013 @02:58PM (#5215290)
Couldn't have said it better myself.
Re:Forge - an easy way to accept payments online, powered by... by jusben1369 on Wednesday February 13, 2013 @03:13PM (#5215385)
Gumroad might be a better analogy (I think built on top of Stripe) They're 5% and 25 cents.