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sabalaba

Re:Dell UltraSharp 52 Thunderbolt Hub Monitor on Saturday January 17, 2026 @03:37AM (#46656308)
Is HN the last refuge of real internet discourse? While some of the replies are very Reddit m-coded, it still feels like real humans. I wonder how long this will last before the agents take over.
USPS profits from advertising inserted into mail. https://www.usps.com/business/every-door-direct-mail.htm
Re:Lambda Chat – Hosted DeepSeek R1 671B on Friday January 31, 2025 @09:56PM (#42895216)
We hosted DeepSeek R1 671b for free. We don’t train on your data and are working to train an uncensored finetune of the model.
We just dropped our H100 on-demand prices to 1.99/hr. It's now the lowest in the world, you don't need to talk to a sales person, and it's available now: https://t.co/AcqRIITS1s
Great summary of the industry. I do want to point out that we actually have the lowest price for H100s: 1.89/hr. Coreweave’s pricing requires long term commitment and you’re comparing our on demand PCIe cloud to their ‘reserved’ h100 cloud. Our reserved H100 + InfiniBand cloud is priced as follows and is the lowest in the world:

$1.89 / hour for 100% upfront

$2.04 / hour for 80% upfront

$2.15 / hour for monthly payment

See: https://lambdalabs.com/service/gpu-cloud/reserved

We have lots of H100s available right now.
Lambda Cloud has A100 40GB for $1.10/hr—less than half the price of OP). We also just launched H100s for $2.40/hr.

https://lambdalabs.com/service/gpu-cloud

Re:Farewell to the Era of Cheap EC2 Spot Instances on Saturday May 06, 2023 @07:44AM (#35840348)
Lambda GPU Cloud is extremely cheap as well (1/4 the price of Amazon) and we have recently added lots of capacity.
Re:Linode rebranded as Akamai’s cloud computing services on Tuesday February 14, 2023 @10:04PM (#34799529)
For GPU instances, Lambda Cloud has A100s for $1.10/hr and A10 instances for $0.60/hr.

https://lambdalabs.com/service/gpu-cloud

Re:Stable Diffusion 2.0 Release on Thursday November 24, 2022 @09:24AM (#33731575)
Here’s a tutorial on how to fine tune stable diffusion form the guy who made text-to-pokemon:

https://lambdalabs.com/blog/how-to-fine-tune-stable-diffusio...

Re:Binary Lambda Calculus on Wednesday November 09, 2022 @09:26PM (#33541418)
I re-implemented this in python. Was a pretty fun project. Tromp is awesome.

http://stephenbalaban.com/a-binary-lambda-calculus-parser-in...

liuliu has always been a fucking god
Re:AWS doesn't make sense for scientific computing on Friday October 07, 2022 @01:11PM (#33124150)
Lambda GPU Cloud has the cheapest A100s of that group. https://lambdalabs.com/service/gpu-cloud

Lambda A100s - $1.10 / hr Paperspace A100s - $3.09 / hr Genesis A100s - no A100s but their 3090 (1/2 the speed of 100) is - $1.30 / hr for half the speed

Re:Best command-line-only video games (2019) on Friday September 16, 2022 @11:33PM (#32874532)
Surprised no mention of New Worlds Ateraan, a great MUD. Just need telnet.
Re:Google Colab Pro is switching to compute credits on Tuesday August 30, 2022 @08:36PM (#32656950)
For those affected and wanting to run your stable diffusion notebook more, you can always spin up a notebook on Lambda cloud with A100s for only $1.10/hr. PyTorch, TensorFlow, and Jupyter notebooks are pre-installed:

https://lambdalabs.com/service/gpu-cloud

Re:Google Colab Pro is switching to compute credits on Tuesday August 30, 2022 @08:34PM (#32656942)
Lambda has $1.10/hr A100 instances. That's less than half the price of GCP on demand. https://lambdalabs.com/service/gpu-cloud
Re:Ask HN: Do you find it challenging to talk to your users? on Thursday April 28, 2022 @11:13PM (#31200969)
I know it sounds obvious. But if you want to talk to users, just build a little feedback mechanism to talk with users.

Write 10-30 random prompts: “what do you hate about this page”, “what do you love about this app”, “what do you wish you could do”, etc. show them the prompt and log a free form response. Simple as. We’re talking a few hours of work.

Also, find your most engaged users via your analytics and email them to do a video interview to understand how they use the product. Try to find overlaps between them that you can use to target new customers.

Re:Show HN: Razer x Lambda Tensorbook on Thursday April 14, 2022 @03:23PM (#31032037)
Nice tutorial, we worked with the Razer BIOS team to find the touchpad problem and fix it. And we use the 5.15 kernel to fix a handful of the other hardware issues when running Linux on the Razer hardware.

We can run the battery issue / suggestion by the Razer BIOS team.

Re:Show HN: Razer x Lambda Tensorbook on Thursday April 14, 2022 @03:22PM (#31032021)
https://lambdalabs.com/lambda-stack-deep-learning-software is an even better way to install the full stack if you want to do it all yourself. It's free.
Re:Show HN: Razer x Lambda Tensorbook on Thursday April 14, 2022 @02:13PM (#31030969)
The target market for this is people who don't want to have to manage a Linux machine learning environment. If you want to least expensive access to GPU compute, you should design a workstation, purchase all of the parts yourself on newegg or amazon, personally take the risk of a part failing, and fully support yourself. That is probably the least expensive way to get a computer in 2022.

This is definitely targeted to people who place a premium on their own time and effort.

Re:Nvidia Hopper GPU Architecture and H100 Accelerator on Tuesday March 22, 2022 @04:49PM (#30771350)
We (Lambda) have all of the different NVIDIA GPUs in stock ---- can you send a message to [email protected] and check in again with your requirements? We're seeing a lot more stock these days as the supply chain crisis of 2021 comes to an end.
I originally put this together for a conference last year and finally got a chance to upload it to youtube. Here's the full document & video presentation associated with it:

video presentation: https://www.youtube.com/watch?v=3EnIW0EZkr4 slide pdf: https://files.lambdalabs.com/lambda-machine-learning-infrast...

Re:Tomb Raider II Source Code (1997) on Monday January 03, 2022 @09:10PM (#29790317)
Found this on a list of AAA video game titles with source code available. It's really amusing to look through, relatively bare bones C. Very funny comments and last minute changes due to play testing:

    #ifdef PSX_VERSION
     int  keepitopen=0; // MAJOR FRIG X 1,000,000

     // SONY AMERICA DIRECTIVE NO.A23
     // It is written: Everyone, given the chance, will jump off the boat, just
     // before they are about to completed the level, in order to play an extra couple of
     // minutes from their last save game. (They love it).  Add all such people together,
     //  counting each person as a brain cell, and you will have a brain about the size of
     // a Sony play tester.
    
     // Sorry Gav, but this had to be done!
     // Check if the boat has gone thru the door without lara,
     // if it has then keep the door open.
     if (objects[BOAT].loaded && lara_inboat==0 &&
      boatitem->pos.x_pos>24500 && boatitem->pos.x_pos<26500 &&
      boatitem->pos.z_pos>75500 && boatitem->pos.z_pos<83000)
      keepitopen = 1;
    #endif
Seems like it was made by a small group of programmers (at least according to GAME.h)

    #define ANDREWH 0
    #define GAV 1
    #define JASON 2
    #define RICHARD 3
    #define NUM_CODERS 4
Always a pleasure to go through code of a game that you loved playing and get to see how the magic happens. It's way "dirtier" than I expected. That says a lot about how games and (software that ships) are actually made.

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