Re:Blender 5.3 released with Gaussian Splat support
by jfrei on Tuesday November 10, 2026 @11:58AM
(#50443041)
Pretty cool that Gaussian Splatting is included in Blender. It always amazes me how many (sometimes pretty hidden) features Blender provides while still being rather a lean piece of software.
I believe though that Gaussian Splatting is not ideal for getting well-structured mesh data with limited vertices for typical video game usage. I'm wondering where this is going in the future.
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