Re:Indie Game Development with AI
by vintermann on Tuesday November 10, 2026 @04:34AM
(#50437968)
Fun is a dime a dozen. You can have an LLM tell you jokes all day if you want to. Casino games are fun too. You almost certainly want something more than fun.
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I think this discussion highlights something interesting:
Our society is moving towards a more one-dimensional conception of enjoyment, or in other words, "base fun". Not to say that simple fun is bad, but I think it would be a shame if life enjoyment were reduced to straightforward fun and nothing else.
Meanwhile, I’ve spent the last five weeks poking at an MNA and fluid dynamics solver for Minecraft, of all things. That’s the kind of fun I like. It’s what you’re looking for, isn’t it?
Heavy use of AI, of course. I’d never have gotten anywhere on my own; I’ve got my hands full just playtesting everything.
Re:Indie Game Development with AI
by vintermann on Tuesday November 10, 2026 @02:05PM
(#50444714)
But you're
* not selling it
* not expecting to get the attention for it that someone would get from e.g. porting Sonic to the Amiga.
That makes all the difference in the world.
It's a game. Fun is the literal definition of what I'm looking for