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Re:Indie Game Development with AI by vintermann on Tuesday November 10, 2026 @04:34AM (#50437968)
Fun is a dime a dozen. You can have an LLM tell you jokes all day if you want to. Casino games are fun too. You almost certainly want something more than fun.
Re:Indie Game Development with AI by bemtevi on Tuesday November 10, 2026 @08:56AM (#50440422)
I think this discussion highlights something interesting:

Our society is moving towards a more one-dimensional conception of enjoyment, or in other words, "base fun". Not to say that simple fun is bad, but I think it would be a shame if life enjoyment were reduced to straightforward fun and nothing else.

Re:Indie Game Development with AI by Filligree on Tuesday November 10, 2026 @09:33AM (#50440962)
Meanwhile, I’ve spent the last five weeks poking at an MNA and fluid dynamics solver for Minecraft, of all things. That’s the kind of fun I like. It’s what you’re looking for, isn’t it?

Heavy use of AI, of course. I’d never have gotten anywhere on my own; I’ve got my hands full just playtesting everything.

Re:Indie Game Development with AI by vintermann on Tuesday November 10, 2026 @02:05PM (#50444714)
But you're

* not selling it

* not expecting to get the attention for it that someone would get from e.g. porting Sonic to the Amiga.

That makes all the difference in the world.

Re:Indie Game Development with AI by ChrisRR on Tuesday November 10, 2026 @09:34AM (#50440973)
It's a game. Fun is the literal definition of what I'm looking for
Re:Indie Game Development with AI by jasomill on Tuesday November 10, 2026 @10:38AM (#50441889)
Yes, but tastes differ as to what fun is, and endless banal dialogue in Claudish would, for most people, wear thin as quickly as smalltalk with chatbots.