Re:Fable 5.2 one-shotted my nephew's dream game
by wry_xy on Monday November 09, 2026 @08:03PM
(#50434726)
That was already happening before AI, with in-house game engines dying off and all converging on the same quasi-realistic style and often the exact same assets.
Games used to have very unique, noticeable styles that you could instantly place from a screenshot. Now everything just looks like Unreal, Unity, or generic 2D.
Hopefully AI might actually make it easier to be more ambitious with unique art styles, should the developer choose to do so.
Games used to have very unique, noticeable styles that you could instantly place from a screenshot. Now everything just looks like Unreal, Unity, or generic 2D.
Hopefully AI might actually make it easier to be more ambitious with unique art styles, should the developer choose to do so.