Re:Building a Multi-Agent System from Scratch: Architecture ...
by dominotw on Thursday November 05, 2026 @11:47AM
(#50381353)
depends on what type of problem it is
Re:Building a Multi-Agent System from Scratch: Architecture ...
by bob1029 on Thursday November 05, 2026 @12:24PM
(#50381766)
[delayed]
Re:Building a Multi-Agent System from Scratch: Architecture ...
by mncharity on Thursday November 05, 2026 @08:14PM
(#50386941)
[delayed]
Re:Building a Multi-Agent System from Scratch: Architecture ...
by dominotw on Friday November 06, 2026 @11:34AM
(#50394618)
afaik math problems at openai are being solved like this. i heard it on noam brown dwarkesh podcast
Re:Building a Multi-Agent System from Scratch: Architecture ...
by gbnwl on Thursday November 05, 2026 @12:27PM
(#50381803)
What harness are you using? In both Claude Code and Codex I run into the issue of subagents being unable to dispatch their own subagents, so I haven't been able to play with "many layers of invocation".
Re:Building a Multi-Agent System from Scratch: Architecture ...
by bob1029 on Thursday November 05, 2026 @01:19PM
(#50382433)
[delayed]
Re:Building a Multi-Agent System from Scratch: Architecture ...
by mickeyp on Friday November 06, 2026 @02:26AM
(#50389244)
You can do this trivially in dreamcoder.ai.
Build the sub agent to your specification (prompt, how the parent agent should call it); give it tools and optionally skills; then give it permission to call some or all the other sub agents you have set up.
Easy-peasy.
Re:Building a Multi-Agent System from Scratch: Architecture ...
by vielite1310 on Thursday November 05, 2026 @02:15PM
(#50383153)
Agree on this. I have been using oh-my-pi and subagents just works for me.
I have never see a case where I need multi-agents talking to each others or something
Wrap a nested prompt with a tool call that is invoked by the caller prompt. That is the answer to all your suffering. You can repeat this for as many layers of invocation as you desire. You can layer determinism and non-determinism as much as you like in whatever orders you see fit with additional alignment, retry policies, logging, etc.
Agents running concurrently will not go any faster than one well-designed hierarchical agent system.
Imagine the simple task of incrementing a global counter. That would be my #1 benchmark. If you can demonstrate a MAS can increment that counter faster than a single agent can (monotonically without skipping), then I will happily delete 100% of the AI-related code I've authored and start over using your ideas.