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Re:Katamari Damacy but it's The Met collection by codingdave on Tuesday November 03, 2026 @07:05AM (#50350957)
At this point, every web game I try starts with testing for one specific bug - if you right click while moving, does it screw up the movement so that you are still moving after you let up on WASD.

Yup. It does.

It is a cute idea. But the implementation is flawed.

And if the goal is to help people explore cultural artifacts, building a game that actually minimizes the importance of the artifacts, and literally just drives the player to squash them up into a great big ball might not be the best way to help people actually appreciate the items.

Re:Katamari Damacy but it's The Met collection by supersimpleguy on Tuesday November 03, 2026 @09:22AM (#50352348)
You must be a blast at parties.

> Every time I open a web game, I immediately see if this one bug that I can actively avoid exists. If the bug exists, I must tell everyone so they know how smart I am that I know about this bug that I can easily avoid yet cannot stop talking about.

That's you. That's what you sound like.

Re:Katamari Damacy but it's The Met collection by ChrisRR on Tuesday November 03, 2026 @09:44AM (#50352629)
There's a million ways to already explore these artifacts. A silly game to mess about with them isn't a bad thing