Re:noalloc: Tooling and libraries to enforce zero heap alloc...
by pjmlp on Saturday October 31, 2026 @06:33PM
(#50320915)
I started coding with Timex 2068, developed for embedded in a past life, thus I fail to see how complicated doing a simple cross compiler in C happens to be.
I also have developed C and C++ native libraries for Tcl, Python, .NET, Java JVM/ART (JNI), Node.js.
Re:noalloc: Tooling and libraries to enforce zero heap alloc...
by 80fj0348i on Sunday November 01, 2026 @08:57AM
(#50325740)
Yeah I think this is a case of an old timer not having the perspective of the younger generation
`GOOS=windows go build ./...` versus all the jank you have to do with C is just not at all comaprable
Re:noalloc: Tooling and libraries to enforce zero heap alloc...
by pjmlp on Monday November 02, 2026 @02:43AM
(#50334133)
Try to do that for a Windows UWP, iOS, Android or z/OS application, in pure Go.
Yes it is super easy, in a few selected workflows of Linux, BSD, Windows, macOS, everything else is just as "complicated" as regular C cross compilation.
One of Go's major selling points is cross-compilation to other OSes and architectures is incredibly simple and fast, and _the same short build command works across every OS._
I maintain a CGO app that targets Windows macOS and multiple Linuxes and oh boy the build system is probably more complex than the app itself at this point.