Re:Reasons to be excited about Java in 2013
by joshAg on Saturday January 05, 2013 @01:30AM
(#5011908)
Can someone who knows more explain how java will do gpgpu? Is it going to make the jvm runnable on a gpu, or are they going to do something like compiling jvm byte-code to C/++/assembler code that will handle all the memory management it takes to run code on the gpu?
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Re:Reasons to be excited about Java in 2013
by seanmcdirmid on Saturday January 05, 2013 @06:40AM
(#5012349)
They could always do some fancy operating overloading to produce expression trees that are then converted into GPU codelike I did in this C# library I made a while ago (basically, call it a staged embedded DSL):
The idea works well for functional code (what pixel and vertex shaders basically are) but it doesn't really map well to more imperative GPGPU code.