Re:Felix - a fast scripting language
by dkersten on Friday January 04, 2013 @02:48PM
(#5009411)
For raw number crunching, LuaJIT is plenty fast anyway (when you use the FFI to instantiate native types), so unless you need something real special (SSE perhaps), it may not even buy you that much to use C++ over LuaJIT.
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Just a small clarificatation: the 2.x version of LuaJIT only compiles floating point operations to SSE2 (http://lua-users.org/lists/lua-l/2010-03/msg00142.html). I'm not sure, however, whether it does vectorization or just operates on one float at a time.