News for hackers. Stuff that matters.
Re:2D Vehicles by whateveracct on Saturday October 10, 2026 @03:36PM (#50036365)
Pangram says the first half is human and second half is gen AI.

Ran out of steam, I guess...

Re:2D Vehicles by forrestthewoods on Saturday October 10, 2026 @03:55PM (#50036546)
yes and? someone sharing the details of an extremely popular project is super cool. comments like this will not encourage more people to share more cool things.

I'd be ecstatic if more people used AI to share more cool things they've done. that'd be awesome. more of this blog post please.

Re:2D Vehicles by matsemann on Saturday October 10, 2026 @04:22PM (#50036760)
But very little of the author shines through here, at least after the intro. I, too, would like to hear more about how someone built stuff, but this is not it.
Re:2D Vehicles by 876433790 on Saturday October 10, 2026 @04:43PM (#50036979)
Why didn't you check each sentence manually for signs of LLM use, and instead sloppily let Pangram do it for you?
Re:2D Vehicles by whateveracct on Saturday October 10, 2026 @07:24PM (#50038146)
well here's the thing - i did! i smelled the 50/50 and then gave it to Pangram. Neither my nose and Pangram are 100% accurate, but when they both get a hit I'm pretty confident.
Re:2D Vehicles by PatKerr on Saturday October 10, 2026 @05:58PM (#50037607)
Yes, I let the AI generate the diagrams from the code, a bit like tools such as "Doxygen" would in the olden days.

I was a bit pushed for time, and didn't feel inclined to try making the diagrams myself.

Still, I agree that they're a bit "slop adjacent". However, I thought they would be better than nothing for someone trying to get their bearings.. and I did iterate on them a bit to get them to be more useful than the initial clanker efforts!