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Re:AnyPS5: Port PS5 binaries to PC without emulation (87% sy... by sylware on Wednesday October 07, 2026 @07:42AM (#49991374)
GTA 6 will probably be software as a service to some extend, namely the code will change all the time at somewhat high frequency for any port. If I am not too mistaken a big chunk of the GTA community does play online.

"AI porting" able to follow? (If that AI thing is actually true)

Unless GTA 6 is not hardwired to AMDGPU hardware at release, if they have a cross-platform engine, for PC, it is to click the right export button... and do the QA and debug to please the various 3D drivers out there.

Re:AnyPS5: Port PS5 binaries to PC without emulation (87% sy... by cannonpalms on Wednesday October 07, 2026 @08:56AM (#49992115)
Usually only the story gets ported.
Re:AnyPS5: Port PS5 binaries to PC without emulation (87% sy... by sylware on Monday October 12, 2026 @07:08AM (#50054603)
If there is one game dev studio which can do big cross-platform QA (console,"linux" PC,macos,mobile?,etc) is them... so... it looks like lazyness, or they are sleeping with microslope in the backroom, since they would be the only beneficiary. We all know that with current modern 3D engines, serious and honest work, the only thing which can be tricky: conservative 3D programming which does include the shaders (lower the level the better).