Re:Fuck it, make it anyway
by herpdyderp on Saturday September 12, 2026 @12:12PM
(#49673883)
There's a different bar for maintenance though. Many games exist in a single point in time, they ship and are done, whereas the goal with SaaS is to support the code forever.
[ Parent
| on HN ]
Re:Fuck it, make it anyway
by NSUserDefaults on Saturday September 12, 2026 @01:24PM
(#49674719)
Maintenance, sure, but also: games have one chance to be good, and that is at release. With a multi-year development cycle, what we get at release (of the good ones) is like a version 4 or 5 of an app. Everything is connected and changed (and thus maintained) over the years.