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Re:Fuck it, make it anyway by herpdyderp on Saturday September 12, 2026 @12:12PM (#49673883)
There's a different bar for maintenance though. Many games exist in a single point in time, they ship and are done, whereas the goal with SaaS is to support the code forever.
Re:Fuck it, make it anyway by NSUserDefaults on Saturday September 12, 2026 @01:24PM (#49674719)
Maintenance, sure, but also: games have one chance to be good, and that is at release. With a multi-year development cycle, what we get at release (of the good ones) is like a version 4 or 5 of an app. Everything is connected and changed (and thus maintained) over the years.