Re:Making difficulty curves in games
by gs17 on Sunday August 09, 2026 @03:42PM
(#49234994)
The issue IMO is that there's a subset of gamers who really do not want games to try to balance things automatically, e.g. people who really hate skill-based matchmaking. Most people will enjoy the system, but this subset sees a balancing feedback loop as punishment for being "too good".
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