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Re:Half-Life ported to Mac OS 9 by userbinator on Wednesday July 29, 2026 @02:16AM (#49093971)
At least in retro spaces there's a lot of rejection of using AI to do things.

I suspect the community will fracture, and then once the pro-AI side shows off more and more of the amazing things they accomplished, they'll grow while the anti-AI side will eventually dry up into a few luddites.

I'm old enough to have been on the anti-HLL side when I was handwriting Asm for the PC, but of course HLLs took over because they're "good enough" and became a massive force multiplier.

Re:Half-Life ported to Mac OS 9 by anthk on Wednesday July 29, 2026 @06:07AM (#49095413)
A compiler and a assembler are predictable enough. An LLM will never be reproducible. Period. LLM base d AI's are doomed from the start.
Re:Half-Life ported to Mac OS 9 by CamperBob2 on Wednesday July 29, 2026 @12:26PM (#49099571)
You hate to see that kind of ignorance at this level of play. Wouldn't such sentiments be better expressed elsewhere, on sites not populated by users who are actively doing what you say can't or shouldn't be done?
Re:Half-Life ported to Mac OS 9 by anthk on Wednesday July 29, 2026 @12:28PM (#49099590)
Think whatever you want. Unless you are Donald Knuth level educated, you can't be 100% sure.
Re:Half-Life ported to Mac OS 9 by asiekierka on Wednesday July 29, 2026 @08:40AM (#49096741)
I think it is more likely that the "amazing" things, as described, will become mundane, thus shifting the definition of what becomes interesting or noteworthy. Even then, I believe people who continue to write by hand will still be appreciated, given this is fundamentally a hobbyist space.

One good example is nocash, who continues to write all of his Windows-targetting emulators in hand-rolled assembly to this very day. For a long time, some of his emulators - most notably NO$GBA - were at the forefront of popularity among homebrew developers due to their unmatched debugging tools; even though one could make them much faster with an HLL, nobody really stepped up to the task. Even now, his work remains relevant thanks to the extensive documentation he maintained alongside the emulators he developed.

Re:Half-Life ported to Mac OS 9 by TazeTSchnitzel on Wednesday July 29, 2026 @09:19AM (#49097155)
NO$GBA is written in assembly language?! I can't believe it.
Re:Half-Life ported to Mac OS 9 by asiekierka on Wednesday July 29, 2026 @09:51AM (#49097536)
> All no$gba program code, both emulation and user interface, is all hand-crafted and pure assembler code.

https://problemkaputt.de/gba-dev.htm

Re:Half-Life ported to Mac OS 9 by ChoGGi on Wednesday July 29, 2026 @09:00AM (#49096947)
Proud to be a Luddite.

Less so in the hobby area, more so in the "they're taking our jobs" area.

Re:Half-Life ported to Mac OS 9 by CamperBob2 on Wednesday July 29, 2026 @12:40PM (#49099771)
Do you make your own shirts and pants, too?
Re:Half-Life ported to Mac OS 9 by CursedSilicon on Wednesday July 29, 2026 @03:16PM (#49101758)
Actually, one of the larger youtubers is currently facing massive backlash from his own community because all his projects are done by the slop machine :)

The great thing about retro computing is we want to see what people come up with. Not slop bots!

Re:Half-Life ported to Mac OS 9 by userbinator on Wednesday July 29, 2026 @08:36PM (#49104846)
To be precise, it's people using AI.
Re:Half-Life ported to Mac OS 9 by xp84 on Thursday July 30, 2026 @02:14PM (#49113605)
I massively disagree. If someone uses AI to port a whole game engine to $RETRO_OS and that means I can port a great game to that OS by hand that I wouldn't have been able to do otherwise, everybody has won there.
Re:Half-Life ported to Mac OS 9 by xp84 on Thursday July 30, 2026 @02:10PM (#49113566)
I hope most people are like Obama's energy strategy, famously described as "All of the above."[1] -- the AI-powered efforts don't take away anyone's ability to do amazing "by hand" accomplishments. There's so much in the problem space that there's no chance of all the interesting projects being "solved with AI." I want everyone interested to be building things, with or without AI as they prefer.

[1] https://obamawhitehouse.archives.gov/sites/default/files/doc...