News for hackers. Stuff that matters.
Re:Building and Shipping Mac and iOS Apps Without Ever Openi... by 999_cirno on Monday July 13, 2026 @09:44PM (#48901288)
Of course, if you're not comfortable with reading or designing code, or don't feel like tinkering, you can use an existing project and they work great

But it is to note that the OS APIs do the heavy lifting, the projects are just wrappers

Re:Building and Shipping Mac and iOS Apps Without Ever Openi... by DrewADesign on Monday July 13, 2026 @10:10PM (#48901453)
Generally, assuming an RYO solution is a reasonable first approach is is a trap beginners fall into.
Re:Building and Shipping Mac and iOS Apps Without Ever Openi... by 999_cirno on Monday July 13, 2026 @10:31PM (#48901595)
Strong StackOverflow "don't do anything new, god forbid you may actually learn something" vibes

On "Hacker" News of all places :)

Re:Building and Shipping Mac and iOS Apps Without Ever Openi... by ben_w on Monday July 13, 2026 @10:43PM (#48901669)
> don't do anything new, god forbid you may actually learn something

vs

> vibe code your own wrapper around the OS API

Re:Building and Shipping Mac and iOS Apps Without Ever Openi... by 999_cirno on Monday July 13, 2026 @10:57PM (#48901745)
In fact, I suggest reviewing the documentation to assess your own level:

https://developer.apple.com/documentation/virtualization/run...

If the below sounds too complex to work with, can review more basics first. Can start with a Swift tutorial

  virtualMachine.start(completionHandler: { (result) in
      if case let .failure(error) = result {
           fatalError("Virtual machine failed to start with \(error)")
      }
  })
Re:Building and Shipping Mac and iOS Apps Without Ever Openi... by DrewADesign on Tuesday July 14, 2026 @09:54AM (#48906922)
Strong “I’ve never had to deal with serious security problems stemming from a weird edge case, so this all seems silly to me” vibes.
Re:Building and Shipping Mac and iOS Apps Without Ever Openi... by pmontra on Tuesday July 14, 2026 @01:18AM (#48902583)
RYO is the best way to learn, if you have the time to learn. After building one own solution one is able to assess the strengths and weaknesses of what other more experienced people built. Without the learning phase those other solutions are incomprehensible black boxes. The trick is not to skip the phase in which one researches available solutions.
Re:Building and Shipping Mac and iOS Apps Without Ever Openi... by Someone on Tuesday July 14, 2026 @01:49AM (#48902734)
> RYO is the best way to learn, if you have the time to learn

The problem is that nowadays, people roll their own solution, don’t take the time to learn (somewhat understandably, given the complexity of today’s stuff. You simply cannot learn all details about your hardware, OS, and third-party libraries anymore) but immediately deploy things in production.

Eating your own dog food can be good, but for security related stuff, it can easily be disastrous.

Re:Building and Shipping Mac and iOS Apps Without Ever Openi... by brookst on Tuesday July 14, 2026 @09:01AM (#48906190)
Honest question: is there anyone truly good at security who never made a potentially-disastrous dogfooding mistake while learning?

Not to decent mistakes or amateur brain surgery, but there has to be some level of risk tolerance among tinkerers.

Re:Building and Shipping Mac and iOS Apps Without Ever Openi... by DrewADesign on Tuesday July 14, 2026 @09:59AM (#48907007)
Developing software that has the sole purpose of preventing something dangerous from happening is exactly when people should strive to be engineers, not tinkerers. Beginners often don’t know the difference.
Re:Building and Shipping Mac and iOS Apps Without Ever Openi... by DrewADesign on Tuesday July 14, 2026 @09:56AM (#48906956)
Learning as you go is great if you’re not basing your core development workflow or data integrity on it.