Baldur's Gate: Enhanced Edition for iPad is currently English only, with additional languages coming in a free update. The iPad version also requires iOS 6, but iOS 5 support is coming soon!
I know as a developer I'm not even thinking about iOS 6-only releases until the middle of next year. Which is a bitch because dealing with the iPhone 5 without autolayout is no fun at all.
The iPad 1 has 256 megs of RAM. The iPad 2 has 512, The 3 & 4 a gig.
"Requires iOS 6" is the easiest way, as a dev, to get the store to enforce the requirement that your app needs more than 256 Megs to run comfortably.
And, as others have said, higher color depths will make some difference, and no doubt the port puts a lot less effort into RAM conservation than the original did.
In all our apps the people hanging on to iOS 5 is about 10%, and it's shrinking all the time. So there's very little incentive for the dev to bother putting in the time and effort to try and sort out whatever issues there are on iOS 5 / performance issues on the iPad 1.
But there are a lot of people, myself included, who won't upgrade our devices to iOS 6 because we want a Maps product that works and, you know, has public transit directions. Until that changes I'm staying on iOS 5.
It's a shame. I'd buy this in a heartbeat. I love to support actual games (social "games" not being games by my definition), which seem to be becoming increasingly rare.