Re:Ask HN: What was the last task where only a frontier mode...
by marak830 on Friday July 10, 2026 @07:21PM
(#48866618)
If you did a write up of that I would be very interested. I assume a lot of others would be as well.
Re:Ask HN: What was the last task where only a frontier mode...
by Gamemaster1379 on Saturday July 11, 2026 @01:00PM
(#48873662)
I've been in heavy build mode for a while so my docs are a bit dated. But the repo is here: https://github.com/mstan/psxrecomp/ and at the bottom of it a Discord community I started for like minded individuals. Happy to chat there in the interim to get things rolling.
Re:Ask HN: What was the last task where only a frontier mode...
by marak830 on Monday July 13, 2026 @03:04AM
(#48888913)
Oh cool thanks for the link. I look forward to reading through it. (I've noped out of discord after their ID demands though, never using them again.)
Re:Ask HN: What was the last task where only a frontier mode...
by talloaktrees on Friday July 10, 2026 @08:59PM
(#48867412)
Would be curious to learn more from you if you have any other guidance or details.
Re:Ask HN: What was the last task where only a frontier mode...
by talloaktrees on Friday July 10, 2026 @09:05PM
(#48867453)
I found the blog post: https://1379.tech/i-built-a-ps1-static-recompiler-with-no-pr...
Re:Ask HN: What was the last task where only a frontier mode...
by Gamemaster1379 on Saturday July 11, 2026 @01:00PM
(#48873664)
That'd be it! A lot has matured since then on the project. Still in heavy build mode, though.
Re:Ask HN: What was the last task where only a frontier mode...
by Gamemaster1379 on Saturday July 11, 2026 @01:00PM
(#48873660)
I've been in heavy build mode for a while so my docs are a bit dated. But the repo is here: https://github.com/mstan/psxrecomp/ and at the bottom of it a Discord community I started for like minded individuals. Happy to chat there in the interim to get things rolling.
I got a shitty PSX recompiler together in March. Been refining it since. This week along I stood up 5 different psx games and added widescreen to 4 of them and added an in memory injection English translation to another to avoid having to fight the assembly.