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Re:Design Mistakes We Made in Our iPhone App by hcarvalhoalves on Thursday December 06, 2012 @02:02PM (#4883205)
Most iPhone apps UIs are a mess because they include multitudes of interactions (tap to open a panel, slide up to open a panel, slide to the side to open a menu), and layers upon layers of panels without an easy to navigate back and forth. It's hell.

One UI that solved navigation in a satisfactory way is Windows Phone. Sliding sideways to navigate back and forth, and expanding details in place on tap just makes sense.

Re:Design Mistakes We Made in Our iPhone App by Domenic_S on Thursday December 06, 2012 @02:43PM (#4883438)
Not sure what your point is, since the mode of interaction wasn't the problem with this app. Trying to start a WinMo vs iOS war, perhaps?