News for hackers. Stuff that matters.
Re:Fable created novel 4D splat format by goosethe on Saturday July 04, 2026 @07:11PM (#48789913)
I feel like I did this one already: https://github.com/seanwevans/4splat
Re:Fable created novel 4D splat format by BretonForearm on Saturday July 04, 2026 @07:44PM (#48790090)
spatiotemporal data
Re:Fable created novel 4D splat format by noosphr on Saturday July 04, 2026 @08:41PM (#48790315)
Well there's your problem, you didn't say you wasted a million dollars doing something an expert can do in an afternoon.
Re:Fable created novel 4D splat format by anon7000 on Sunday July 05, 2026 @01:49AM (#48791560)
I mean it’s probably in the training data too
Re:Fable created novel 4D splat format by sulam on Sunday July 05, 2026 @12:20AM (#48791230)
Wow dude. That is a hell of a README. Great job!
Re:Fable created novel 4D splat format by IanCal on Sunday July 05, 2026 @12:21AM (#48791232)
Admittedly just scanned this but that’s lossless, right?
Re:Fable created novel 4D splat format by dwohnitmok on Sunday July 05, 2026 @12:38AM (#48791302)
Do you know what kind of compression ratios you get out of curiosity? Presumably it would be lower than this format (because this format is meant to be lossy not lossless) but very curious as a baseline.
Re:Fable created novel 4D splat format by beAbU on Sunday July 05, 2026 @05:25AM (#48792618)
Your readme is really mobile unfriendly, FYI