Re:FoundationDB's Flow – Bringing Actor-Based Concurrency to...
by mgaunard on Tuesday July 07, 2026 @11:52AM
(#48819516)
There is no shared lineage here. Some of the people who worked on sender/receivers indeed also worked at Nvidia on Thrust, which never had anything to do with coroutines.
Naturally I haven't followed them that much, given how far away C++26 is from being usable for portable code.
Compilers are finally getting good enough with C++20 support for updating the default version.