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Re:Fable 5 Is Back by latentsea on Thursday July 02, 2026 @02:18PM (#48765390)
It has. We can see 3.5 started with text adventure games https://medium.com/@duncanariey/using-chatgpt-to-make-the-it... and with 4.0 it moved up to pong https://x.com/skirano/status/1635736107949195278

As the generations increase, so too has the complexity of the games it can one-shot.

Re:Fable 5 Is Back by staticman2 on Thursday July 02, 2026 @08:25PM (#48769165)
But nobody has nailed "this is a game anyone wants to play" or "professional game development life cycles are shorter" so it's not particularly impressive.

I'm still waiting for any evidence of LLM economic impact in the real world.

Re:Fable 5 Is Back by latentsea on Friday July 03, 2026 @12:06AM (#48770576)
Yeah, well I doubt any economic impact will from LLMs will ever come. I doubt anyone is working on nailing those things as we speak. I doubt the results my team and I are getting with agentic engineering are real. I doubt anyone can take increasingly better tools and translate that to economic value.
Re:Fable 5 Is Back by staticman2 on Friday July 03, 2026 @10:47AM (#48775726)
If you're doing such amazing things why the need to gush about Minecraft tweets?
Re:Fable 5 Is Back by latentsea on Friday July 03, 2026 @11:48PM (#48782493)
Why wouldn't I be?

Those demos are put out by non-engineer AI-bros who start from a blank slate and just test raw one-shot performance of the model.

In comparison I'm aware of how much additional performance you can extract out of models with a team of professional engineers that are balls-deep in harness engineering.

That delta is very large.

It's exciting.