News for hackers. Stuff that matters.
Re:24-bit/192kHz music downloads and why they make no sense ... by move-on-by on Thursday July 02, 2026 @01:22PM (#48764591)
I don’t have great hearing, so I’m not sure I can really weigh in here (thanks punk concerts in my teens). I remember similar arguments around screens and 60Hz vs ‘the human eye’. I think a lot of people, myself included, can easily perceive the difference between 60Hz and something higher- given the right conditions. I would not be so quick to disregard claims of more sensitive hearing.
Re:24-bit/192kHz music downloads and why they make no sense ... by labcomputer on Thursday July 02, 2026 @04:48PM (#48767161)
I would. It’s really simple.

The human threshold-of-hearing curve intersects the threshold-of-pain curve at about 20 kHz.

Above that frequency (or thereabouts) the sound has to be so loud that it will literally instantly damage your hearing before you can hear it.

This has been replicated across many studies for more than 100 years.

Flicker threshold is completely different. You can’t damage your vision by increasing the FPS, and it has always been commercially desirable to use a lower frequency because that is cheaper.

Re:24-bit/192kHz music downloads and why they make no sense ... by speak_on on Thursday July 02, 2026 @06:16PM (#48768079)
Would you agree that a trained human could identify artifacts produced by an imperect conversion process? If you lean "yes", then that's your answer: AD/DA is not a Rust function perfectly implementing the Nyquist theorem, it's a collection of physical components many of which introduce artifacts into the audio path. This thread is not about the theory of human hearing, the electronic components are literally imperfect.
Re:24-bit/192kHz music downloads and why they make no sense ... by PaulDavisThe1st on Thursday July 02, 2026 @06:49PM (#48768381)
They're no more imperfect than the pickups on an electric guitar, the assembly inside the microphone, the circuit in the compressor and everything else in the analog signal chain that exists long before AD happens.
Re:24-bit/192kHz music downloads and why they make no sense ... by speak_on on Thursday July 02, 2026 @07:00PM (#48768480)
Absolutely! All these examples have imperfect audio paths - that is the point.
Re:24-bit/192kHz music downloads and why they make no sense ... by PaulDavisThe1st on Thursday July 02, 2026 @07:03PM (#48768504)
But the central point is that there's no reason to pick on the digital elements in any particular way. Recorded music in 2026 is a pretty good recreation of the original acoustic pressure waves when it is intended to be, but (a) not perfect, even in the pure analog domain and (b) it is frequently not intended to be.
Re:24-bit/192kHz music downloads and why they make no sense ... by speak_on on Thursday July 02, 2026 @07:25PM (#48768696)
The central point is that AD conversion can and will introduce artifacts. DA process wil intrduce more artifacts. The "imperfect" is a huge range and AD/DA converters play a role in that. We are not talking about "golden cables" bs here, conversion does introduce measurable artifacts in the audio path. The more tracks you record the more artifacts you have. Can everyone hear them? Definitely no. Can they be heard - yes, I can hear the difference between an old Digidesign interface and Grace Design interface.
Re:24-bit/192kHz music downloads and why they make no sense ... by PaulDavisThe1st on Thursday July 02, 2026 @07:34PM (#48768771)
No, the central point is that the analog signal handling before AD introduces vastly more "artifacts" than the AD or DA does.

In addition, nobody cares about "measurable" artifacts (or rather, they should not). What matters are "audible" artifacts. We have measuring equipment that is vastly more sensitive than human ears (e.g. your recording equipment that can pick up signals far above 22kHz). What's measurable is not particularly interesting - what's audible is.

Artifacts do not sum linearly, because they do not originate from correlated sources (unless you're doing something rather unusual).

Glad you can hear the difference between two converters, but I trust you've tested it in a double blind setting?

Re:24-bit/192kHz music downloads and why they make no sense ... by speak_on on Thursday July 02, 2026 @08:06PM (#48769030)
Hm, no. The discussion was never about analog artifacts vs AD conversion artifacts. Both are present. And not sure why you use "artifacts", do you not believe the artifacts are real? How can the lowpass filter not introduce artifacts?

And absolutely - I blind tested coverters extensively. Mbox2, Black Lion Audio updated converters, UA, Prism.

Re:24-bit/192kHz music downloads and why they make no sense ... by PaulDavisThe1st on Thursday July 02, 2026 @08:19PM (#48769125)
Note: blind testing is not double blind testing. Scientists evolved double blind for a reason: blind testing doesn't remove bias.

Yes, the discussion was "never about analog vs AD". But my point is that I see little point wasting time on one set of artifacts (in the digital realm) that are tiny compared to those introduced in the analog realm. If there's a mouse and an elephant about to enter your home, you focus on the elephant, no?

The big difference, of course, is that "everyone" has convinced themselves that most/all of the analog artifacts, as big as they are, are somehow "tasteful" or "artistic", whereas the digital ones are just "math errors". I don't think is too helpful.

And look, if lots of people could get through double blind tests and still show they can hear aliasing or whatever the digital artifact du jour is, then I'd say "yes, absolutely, we need to be very aware of this and do everything we can to reduce or eliminate it". But as far as I can tell, this just isn't the case.

Re:24-bit/192kHz music downloads and why they make no sense ... by speak_on on Thursday July 02, 2026 @08:58PM (#48769367)
This is a more philosophical take… And I totally agree with you. I mix at 16/44.1 just for the record. I do not buy into the idea of gold plated connectors or 96 kHz mixing. My point was never about quality - I can hear the difference (the point!), doesn't mean for me personally > 44.1 is "better" or "worse".

To your main point: yes, all artifacts are just our learned, cultural, developed preferences. In the exact same way major/minor thirds were considered dissonant just a few hundred years ago - it's all a learned perception, not an absolute judgment.

I would go even further, doesn't matter whether people perceive aliasing as a major issue, it's no different from the U47 "warmth". You can't afford this, probably, as a software developer in a way, but at the most fundamental level any sound's - or artifact's - judgment is based on our our current diagram of "sounds nice" vs "sounds bad".

Re:24-bit/192kHz music downloads and why they make no sense ... by ses1984 on Thursday July 02, 2026 @06:51PM (#48768407)
Can you give any examples of people identifying these artifacts in a/b tests?

Who has the best ears? What can they detect?

Re:24-bit/192kHz music downloads and why they make no sense ... by speak_on on Thursday July 02, 2026 @07:02PM (#48768503)
OK, so we are entering the stage of "can you provide a double-blind study link". I can look it up, I am not a researcher. Here is one: https://qmro.qmul.ac.uk/xmlui/bitstream/handle/123456789/134...

I know from my 20-ish year mixing experience that I can hear the difference when mixing. Is it good evidence? No. So we can agree to disagree then.

Re:24-bit/192kHz music downloads and why they make no sense ... by ses1984 on Saturday July 04, 2026 @01:27AM (#48782852)
This is my first time seeing any research like this, thanks for the link.

I'm not disagreeing with you. I'm really curious about the limits of what people can hear, what can be taught and what is rare.

Re:24-bit/192kHz music downloads and why they make no sense ... by speak_on on Thursday July 02, 2026 @05:07PM (#48767376)
(I commented on this topic above/below in more detail.) Even with not-so-great hearing you would still be able to identify the difference (ie artifacts are pushed down, not up). Look up articles on the practical limitations of AD/DA converters and why the seemingly counter-intuitive claim that the difference between 44.1 kHz and above is noticeable, is actually a fully industry-accepted practical reality: aliasing, AD/DA lowpass filters, etc.