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Re:Command & Conquer in HTML5 with multiplayer by richforrester on Monday December 03, 2012 @04:31PM (#4867969)
Great. Just great. So much for productivity today.

I like the separate canvas for mouse activities. Makes a lot of sense. It's probably not that much of a novelty, but I'm a designer/lousy programmer, so I'm impressed easily.

Re:Command & Conquer in HTML5 with multiplayer by adityars on Tuesday December 04, 2012 @06:39AM (#4870422)
:)