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Re:Half-Life 2 in a Browser by jillesvangurp on Thursday June 25, 2026 @04:34AM (#48670636)
On paper qemu should be able to do this. The hard part is hardware acceleration for the GPU. Without Apple putting effort into supporting this with e.g. documentation, that's a bit hard. That's also holding back linux support on Apple hardware. But it's a fixable problem that will only get easier as hw gets better and faster over time.
Re:Half-Life 2 in a Browser by ErroneousBosh on Thursday June 25, 2026 @04:55AM (#48670822)
> The hard part is hardware acceleration for the GPU

Is it, though?

How Hard Can It Possibly Be to just do a software GL renderer that emulates a mid-2000s Radeon, these days?

Re:Half-Life 2 in a Browser by account42 on Thursday June 25, 2026 @05:20AM (#48671007)
At what resolution. You're not going to software render 4K120FPS even with 2000s graphics. But you also don't need a software implementation since translating to a host API isn't really any harder than that (and often much easier). And this already exists in Wine.