Re:Windows 11 New Media Player Uses 3.5x More RAM, Charges f...
by IronWolve on Saturday June 20, 2026 @12:18PM
(#48610414)
Do people still use the K-Lite Codec Pack so their players have all the codecs installed? Or just use vlc?
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Re:Windows 11 New Media Player Uses 3.5x More RAM, Charges f...
by accrual on Saturday June 20, 2026 @12:53PM
(#48610745)
I loved the K-Lite Codec Pack and CCCP (Combined Community Codec Pack) back in the XP days, especially while exploring MKVs and anime, but I virtually never run into a media file that VLC or MPC-HC can't play by default these days. Just drop it in and it plays.
Re:Windows 11 New Media Player Uses 3.5x More RAM, Charges f...
by notpushkin on Saturday June 20, 2026 @01:29PM
(#48611106)
If I understand correctly, most of what K-Lite / CCCP did was wrapping libavcodec/libavformat for the Windows APIs, so native players could use them. VLC just ships with libavcodec included, so it supports all these formats. Not sure about MPC-HC nowadays (it used to use Windows APIs, but you’d usually get it with your codec pack installer anyway).
Re:Windows 11 New Media Player Uses 3.5x More RAM, Charges f...
by plorkyeran on Saturday June 20, 2026 @02:55PM
(#48611867)
K-lite originally was a giant mess of stuff that gradually got pruned down as the libav-based things got better and covered more of what was needed. These days it's just mpc-hc plus lavfilters and a few incidental tools.
Re:Windows 11 New Media Player Uses 3.5x More RAM, Charges f...
by eproxus on Sunday June 21, 2026 @03:38AM
(#48616566)
I still use K-Lite since they ship MPC-HC (a fork of Media Player Classic) that comes with really good HDR support and default configuration out of the box. If you don't like to have the desktop in HDR you can even configure it to automatically toggle on/off HDR whenever an HDR movies is played.
The HDR support in VLC has been really lackluster. Maybe it is better nowadays, I don't know.
Re:Windows 11 New Media Player Uses 3.5x More RAM, Charges f...
by trivialities777 on Saturday June 20, 2026 @02:49PM
(#48611828)
These days you can just install SMPlayer and have all the codecs bundled in the player.
Re:Windows 11 New Media Player Uses 3.5x More RAM, Charges f...
by dist-epoch on Saturday June 20, 2026 @02:48PM
(#48611818)
It stopped being a thing about 10 years ago.
Mostly because everything is H.264, H.265, VP9, AV1, MP3 or AAC.
Re:Windows 11 New Media Player Uses 3.5x More RAM, Charges f...
by breve on Saturday June 20, 2026 @10:57PM
(#48615250)
And Opus: https://opus-codec.org/
Re:Windows 11 New Media Player Uses 3.5x More RAM, Charges f...
by wiether on Sunday June 21, 2026 @03:32AM
(#48616523)
So the weekly updates are... fake?
Re:Windows 11 New Media Player Uses 3.5x More RAM, Charges f...
by dist-epoch on Sunday June 21, 2026 @04:58AM
(#48616989)
jQuery is still being updated.
https://blog.jquery.com/2026/01/17/jquery-4-0-0/
And so is COBOL.
https://docs.rocketsoftware.com/bundle/visualcobol_rn9_90_pd...
Re:Windows 11 New Media Player Uses 3.5x More RAM, Charges f...
by adjfasn47573 on Saturday June 20, 2026 @03:25PM
(#48612162)
mpv