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Re:Akse3D – open-source 3D modelling anyone can master by SecuredMarvin on Friday June 19, 2026 @05:43AM (#48596709)
Group transform is out of order. It does not transform the group but the elements. This leads to the suspicion that position and rotation are not transformation chains on object trees but attributes. That would be the wrong architecture.

I am very sorry, but please explain. Why is this a nice looking Svelte / Three / CSG app, but the basics are wrong?

Re:Akse3D – open-source 3D modelling anyone can master by felixyz on Friday June 19, 2026 @08:23AM (#48597772)
Someone built something useful and you complain that it's "nice looking"? Consider reframing your feedback.
Re:Akse3D – open-source 3D modelling anyone can master by master-lincoln on Friday June 19, 2026 @10:12AM (#48598850)
No, they are complaining that a basic functionality is not working and hinting at not having the right architecture to deliver correct results in more complex scenarios.
Re:Akse3D – open-source 3D modelling anyone can master by bethekidyouwant on Friday June 19, 2026 @10:20AM (#48598935)
but this is clearly not meant to be onshape, its for kids who want to 3d print something. the 'hole' mode does not seem to subtract like I would expect.
Re:Akse3D – open-source 3D modelling anyone can master by SecuredMarvin on Friday June 19, 2026 @10:19AM (#48598925)
Yes, sure. I will try to be more blunt, as I was not trying to complain about anything.

I think you have invested with agreeable results, but you missed fundamentals. Adjust course to "architecture first" and I expect a great product.

Re:Akse3D – open-source 3D modelling anyone can master by Gracana on Friday June 19, 2026 @10:25AM (#48598989)
I think that's a lot better. "Please explain your wrongness" really had me scratching my head. Hopefully they can make improvements to the 3D architecture or find someone who can help.