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Re:TinyWind: A pixel pirate sailing game with real wind physics by TylerE on Wednesday June 17, 2026 @12:49AM (#48565817)
Wow, more personal insults. WHat a gem of a contributor you are.
Re:TinyWind: A pixel pirate sailing game with real wind physics by tinywind on Wednesday June 17, 2026 @02:48AM (#48566708)
To be clear you’ve called me childish, gaslighting, a liar, and obnoxious for trying to seek advice in a thread :) this is the gut reaction of someone who is mentally unwell, hope you seek help for yourself
Re:TinyWind: A pixel pirate sailing game with real wind physics by geor9e on Wednesday June 17, 2026 @01:51PM (#48574028)
Neutral observer here. A reasonable reply would have been "Good point, maybe "real wind physics" wasn't the best headline" and move on with your day. Not everything has to bruise ones ego and turn into a sarcasm spiral.
Re:TinyWind: A pixel pirate sailing game with real wind physics by tinywind on Thursday June 18, 2026 @12:42PM (#48588039)
If you notice this is how the conversation went with every single other person who wanted more realism. Instead Tyler decides to call it false advertising, gaslighting, etc. absolutely mental breakdown from him instead of actually giving feedback. He comes across like he’s 10 years old haha

What he doesn’t realize is this game is only a month old in active dev, no one is trying to dupe customers I’m trying to learn what I’m missing. Obviously I can make some changes to push realism on the wind physics, and this will be updated.