Re:PyNES: Write NES games in Python
by vincentellis on Monday November 26, 2012 @03:37PM
(#4833882)
Also, found this http://gutomaia.github.com/nodeNES. Quite interesting.
[ Parent
| on HN ]
Just to help you play, on: http://gutomaia.net/nodeNES/#example/scrolling/scrolling4.as...
on line 82 change: CPX #$10 to CPX #$20 this will load 8 sprites instead of 4
and on lines 290-297 remove all 4 sprite lines, and put:
.db $20, $00, $00, $80
.db $20, $01, $00, $88
.db $28, $02, $00, $80
.db $28, $03, $00, $88
.db $30, $04, $00, $80
.db $30, $05, $00, $88
.db $38, $06, $00, $80
.db $38, $07, $00, $88
Then you will have Super Mario!