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Re:Why XMPP Will Be Huge Very Soon by bemmu on Monday February 16, 2009 @12:24PM (#483260)
When I need to do something realtime, I connect users to my IRC server. Writing a client for IRC in Flash is very easy, I haven't tried with Javascript, I imagine you would use a keepalive connection somehow. Am I missing something by not using XMPP?
Re:Why XMPP Will Be Huge Very Soon by axod on Monday February 16, 2009 @12:31PM (#483267)
>> "Am I missing something by not using XMPP?"

You're missing hours of headaches working through over-engineered ridiculously overly complicated horrible XML protocol. Stick with IRC ;)

Re:Why XMPP Will Be Huge Very Soon by cubedice on Monday February 16, 2009 @02:40PM (#483468)
I just coded a level file in XML for a game being developed in one of my classes. The same group member who was so adamant about coding the levels in XML had neglected to build an XML creation program. So there we were, trying to wade through > 10,000 lines of XML. I wanted to cry
Re:Why XMPP Will Be Huge Very Soon by clemesha on Monday February 16, 2009 @03:37PM (#483566)
FWIW, I've had a different experience with XMPP. Take for example XMPP Multi-User Chat (http://xmpp.org/extensions/xep-0045.html) - which outlines a rich set of interactions between occupants of a room - something I'm really glad someone else engineered for me. Plus, take a look at the XML stanzas (in the examples here: http://xmpp.org/extensions/xep-0045.html) you are sending to the server, they're really not that big or complicated. Lastly, with BOSH (http://xmpp.org/extensions/xep-0124.html) and incredible XMPP Javascript client libs like Strophe (http://code.stanziq.com/strophe/), the possibilities are pretty exciting for web apps.
Re:Why XMPP Will Be Huge Very Soon by axod on Monday February 16, 2009 @03:46PM (#483575)
A quick skim of the Multi-User Chat though... Firstly, it's 9 years old :/ why is everyone still not using it? Secondly, you can immediately tell it's ridiculously over-engineered.

  <field var='muc#roominfo_occupants' label='Number of occupants'>
    <value>3</value>
  </field>
Sorry, but you can't really look at that protocol and say it's not ugly and verbose beyond reason. The number of occupants in a room is surely used enough to deserve an encoding of less than 75 characters to specify a number.
Re:Why XMPP Will Be Huge Very Soon by jay_kyburz on Monday February 16, 2009 @04:55PM (#483654)
Isn't that the whole problem with XML
Re:Why XMPP Will Be Huge Very Soon by wmf on Monday February 16, 2009 @01:53PM (#483393)
Am I missing something by not using XMPP?

Identity and S2S federation. IRC is fine for a closed system, but XMPP's global namespace has a lot of potential for integration between different real-time systems.

Re:Why XMPP Will Be Huge Very Soon by davidw on Monday February 16, 2009 @02:27PM (#483442)
Ok... now what feature that people need does that translate into? Honest question - I don't know much about the space.
Re:Why XMPP Will Be Huge Very Soon by jerf on Monday February 16, 2009 @06:14PM (#483770)
Server-to-server means you set up your IM server, and I set up my IM server, and... drumroll please... they can actually talk to each other.

Remember when Prodigy users couldn't mail Compuserve users, or AOL users couldn't mail Usenet users? That's where IM is right now, held back by the fact that it consists of nothing but a series of closed gardens.

XMPP makes it work like email. Your JID looks like an email (and can also end up being an email identifier), and the servers know how to route amongst one another.

If you can't see how this might be a nice feature, it is only because you've become too used to the status quo to see.

Identity comes from the fact that your JID is now generally accessible from anywhere in the world, and thus your JID can be used as your identity, just as your email address can, and, like I said, they can even be exactly the same.

Further, since XMPP was designed to work this way from day one, it means that all other XMPP services work across servers this way. Presence subscriptions are correctly handled, one server can host conferences and people from other servers can participate, etc.

Re:Why XMPP Will Be Huge Very Soon by DomesticMouse on Tuesday February 17, 2009 @01:46AM (#484215)
Integrating servers that are being used as message conduits between the front end and the back end of an application seems like a nightmare, security wise. I much prefer integration points to be limited rather than everything out in the open.
Re:Why XMPP Will Be Huge Very Soon by anewaccountname on Wednesday February 18, 2009 @11:54PM (#486765)
So you liked the prodigy solution better than email? Sure there was less spam.. but you couldn't talk to people
Re:Why XMPP Will Be Huge Very Soon by wmf on Monday February 16, 2009 @03:08PM (#483520)
I'm not quite sure, but imagine something like webhooks but real-time. You could tell service A to ping service B over XMPP whenever something interesting happens; I think this would be harder with IRC.
Re:Why XMPP Will Be Huge Very Soon by l_frequency on Monday February 16, 2009 @02:46PM (#483485)
Imagine a world where IM was more like Email... every company/org has their own server and everything else is just piping.
Re:Why XMPP Will Be Huge Very Soon by axod on Monday February 16, 2009 @04:21PM (#483607)
Think IPv6, or openID and you'll see what the feature is ;)