Re:It's time to talk about my writerdeck
by bitwize on Sunday May 24, 2026 @12:57AM
(#48254510)
Oh, that's exactly what I do. My rule is: one game, one engine. It's based on whatever the OS provides of course, or an abstraction layer like SDL, but everything above that is my own, tailored specifically to the game at hand.
[ Parent
| on HN ]
There are no comments on this comment yet.