Also, GPT-Image-2 is not a diffusion model, it is based on Transformers, like other LLMs are.
Try doing 100% vibe-coding with an agent and loosely specify what kind of application you want, and observe how the resulting UI and UX is a complete mess, unless you specify exactly how the UI and UX should work in practice.
If they actually had spatial understanding, together with being able to visually experience images, then they'd probably be able to build proper UI/UX from the get go, but since they only could describe what those things are, you end up with the messes even the current SOTAs produce.
I've tried doing the same for design work, just really outlining exactly how the UI and UX needs to look and work, but for some reason it struggles a whole bunch with it, regardless of how clear I am. Maybe it's I'm just worse at explaining and describing what UI and UX I'm actually after though, I suppose.
But then, I would not spend more than five minutes on this decision, so I'm probably the wrong audience for this ;)
The UI and UX of the product was amazing, and took some time to get used to actually delivering pixel-perfect designs across three different browsers, but fun times regardless :) Probably takes a certain individual to enjoy that sort of experience though.
yes, the visual intelligence is limited, but they do actually have vision capabilities.
Images are tokenized and fed to the exact same model, they can “visually inspect” images, eg “find the 2 differences between two images” and “where’s Waldo”-style things.
So your mental model that they see descriptions is inaccurate.
Exactly, here is where the fidelity of an image is being lost, they don't "see" visually, they get a representation of the image via tokens, that's why I said they don't see but basically "see an explanation of the image". I don't mean like a caption, but in the end, they act and work with tokens, not pixels or actual images, internally.
Example from Grok and Claude, with a very simple test case. I made a white image with 7 dots, ask Claude and Grok to count the red dots. The filename is "8-red-dots.png" but actually only has 7 dots.
Because they don't actually receive the image itself, they receive "tokenized images" as you say, they don't seem to actually be able to see the number of red dots. ChatGPT correctly identified that there are only 7 dots, but only because it ended up using Python to actually count the pixels it seems.
Original image + what the various LLMs responded: https://imgur.com/a/vh1tU6Y
Again, very simple (and dumb test), I won't claim this is science, but once you start trying to use these vision models for precise and exact UI and UX work, you'll notice over and over how bad fidelity and spatial awareness they actually have when it comes to images.
Ask a LLM how much time has passed. Watch it hallucinate wildly.
Has anyone noticed that Opus has trouble building ascii diagrams (often leaves out spaces so lines are misaligned)?
As semiquaver said, modern LLMs are multi-modal, they can reason in image-space and audio-space as well as in text-space. It is not a translate then operate kind of situation. Claude Design is not a raw LLM, nor an instruction-tuned LLM. It is an agent harness around an LLM that allows it to do certain things.
Where are you getting this from btw? AFAIK, OpenAI hasn't openly talked about what exactly is powering the Images 2.0 stuff, unless I missed something? I think they've said it's not a diffusion model, but I'm not sure they've said what they're doing instead, have they?
The 2024 GPT-4o launch post https://openai.com/index/hello-gpt-4o/ hints about how that works:
"With GPT‑4o, we trained a single new model end-to-end across text, vision, and audio, meaning that all inputs and outputs are processed by the same neural network."
I wish it was more integrated into PowerPoint but it's still the best slide generator I've used.
But I will give GPT-Image-2 a try. Actually few months back I remember doing this UX/UI research on the chat gpt app itself, just asking it to generate what a certain app might look like and etc.
Please let me know your UI design tool. I'm want to try it out.
Yeah, I'm starting to be worried about Anthropic's security controls for customer information.
To say they'd have a firehose of sensitive info from customers would be a massive understatement. Hackers gaining access to that, especially for a non-trivial duration, would be a disaster.
Claude design in my experience is very, very solid.
Anthropic lazily calls everything a preview and then pushes it hard on everyone. That feels dishonest
No kidding - you can't even delete a design system, draft or otherwise. Research Preview is accurate, it can do some things (but every system I've tried building it has resorted to the "hero text with key word in a different color" trope, however I try different prompts), but there's a lot missing (and when you ask Claude Design how to delete a design system it gives you an absolutely inaccurate and hallucinated answer and you say fine, here's the project ID, do it for me, "Sorry, can't, only you can").
To add something else to the discussion however, I'd encourage people to skip out on Claude Design for other reasons, and that is the inherent restrictions of LLMs for visual design. LLMs are blind, and spatial relativity is tremendously hard across layers of nested html / css.
If you're early on, I'd recommend starting with diffusion first. GPT-Image-2 is phenominal at UI design, and especially if you're just starting out will let you align on a direction more rapidly than an LLM can. The difficulty will be converting from image->html, but you'll be able to explore different directions more cheaply/faster than you could with Claude Design.
I will note a bias disclaimer here - I quit Figma to work on my own diffusion-based UI design tool. Not promoting that here, but wanted to at least share my findings in this space.