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Re:Nintendo announces price increases for Nintendo Switch 2 by maccard on Friday May 08, 2026 @11:07AM (#48064278)
Compared to Xbox and PlayStation it’s vastly underpowered.

They’re not “shitty PC ports”, they’re ports that people tried, likely managed to one platform and then when they tried on switch 2 realised just how far behind it is.

Re:Nintendo announces price increases for Nintendo Switch 2 by 9x39 on Friday May 08, 2026 @11:57AM (#48064945)
How well do Pokopia and Mario Galaxy play on PS and Xbox?

Performance is orthogonal to the Switch aims, which are about those tightly curated Nintendo titles.

Re:Nintendo announces price increases for Nintendo Switch 2 by maccard on Friday May 08, 2026 @03:45PM (#48067788)
> Performance is orthogonal to the Switch aims, which are about those tightly curated Nintendo titles.

I disagree. https://opencritic.com/browse/switch%202 Half of the top rated games on Switch 2 are multiplatform titles

Re:Nintendo announces price increases for Nintendo Switch 2 by Fricken on Friday May 08, 2026 @04:23PM (#48068315)
Yeah, but does having twice the polygons make the game twice as fun? It does not. The Switch is only behind on metrics that don't matter.
Re:Nintendo announces price increases for Nintendo Switch 2 by maccard on Saturday May 09, 2026 @12:32PM (#48076198)
No, but that's like asking does having half the polygons make it half as fun.
Re:Nintendo announces price increases for Nintendo Switch 2 by johnnyanmac on Saturday May 09, 2026 @01:41AM (#48072134)
>Compared to Xbox and PlayStation it’s vastly underpowered.

Sure, the same way an IPhone 17 is vastly underpowerred compared to a PS5. I'd hope we don't need to go into details on why that's not a very useful comparison.

>They’re not “shitty PC ports”,

Garbage in, garbage out. They are called "shitty PC ports" because the port to the PC from the PS5/XBX was bad, without the specs excuse.