Re:Valve releases Steam Controller CAD files under Creative ...
by lexicality on Wednesday May 06, 2026 @05:38PM
(#48042217)
You could get entire publisher catalogues for peanuts. I think at least half my steam library is useless filler because I bought every game WB ever published for $40 to get the new batman game or similar.
Re:Valve releases Steam Controller CAD files under Creative ...
by mghackerlady on Wednesday May 06, 2026 @06:18PM
(#48042646)
I payed like 100 bucks (probably less, i don't remember the exact amount) for everything valves ever published, which isn't as good of a deal but shows it can still be done
Re:Valve releases Steam Controller CAD files under Creative ...
by keyringlight on Wednesday May 06, 2026 @06:33PM
(#48042791)
I think one precursor could have been EA's debacle with Sim City in 2013, when they apparently had a huge wave of disappointed customers doing chargebacks. I'm not aware of any public statement/evidence of this, but it really wouldn't surprise me if their payment processor leaned on them to provide a better means of accomplishing that, and it gave them a way to portray their store as customer friendly.
I think more importantly for Valve though - the daily flash sales were incredibly important to drive engagement and grow their presence.
I think the "why didn't Valve offer refunds before" is kind of revisionist. It wasn't clear that refunds were even a necessary component of cheaper digital games at the time.