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Re:Python 3.2 for iOS by starik36 on Sunday November 18, 2012 @10:36PM (#4802770)
How does work if Apple forbids managed runtimes to exist in iOS?
Re:Python 3.2 for iOS by mikeash on Sunday November 18, 2012 @10:57PM (#4802820)
They don't, they only forbid downloading and executing new code after installation.
Re:Python 3.2 for iOS by mrich on Monday November 19, 2012 @05:42AM (#4803783)
So could you download an extension python module and run it? If so, it should be disallowed from the app store (going by Apple's rules).
Re:Python 3.2 for iOS by takluyver on Monday November 19, 2012 @06:42AM (#4803932)
It seems there are ways:

http://forums.pythonforios.com/viewtopic.php?f=14&t=405 http://forums.pythonforios.com/viewtopic.php?f=18&t=453

Whether Apple haven't noticed yet, or are just turning a blind eye, I don't know.

Re:Python 3.2 for iOS by starik36 on Monday November 19, 2012 @01:46AM (#4803242)
If that was the case you could run Mono/.NET code without pre-JITting it. And that is not the case.
Re:Python 3.2 for iOS by beagle3 on Monday November 19, 2012 @02:14AM (#4803300)
It IS the case. What you can't do is JITting. And, as far as I know, no one has bothered porting a pure .NET interpreter to iOS.
Re:Python 3.2 for iOS by gurkendoktor on Monday November 19, 2012 @02:06AM (#4803279)
I think they forbid JITting, but you can still interpret whatever you want.