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Re:Show HN: I wrote a DOOM clone in my own programming language by mysterydip on Thursday April 30, 2026 @11:35AM (#47964094)
You said “such as Wolfenstein 3D or the original DOOM”, which is only half true. You call it Cubedoom, a DOOM clone, but it’s using wolf3d techniques.

I love raycasters, I’m making one right now. But they aren’t DOOM clones.

Re:Show HN: I wrote a DOOM clone in my own programming language by pizza_man on Thursday April 30, 2026 @11:41AM (#47964168)
It's an arena shooter, its visuals resemble DOOM, thus, I call it a DOOM clone.
Re:Show HN: I wrote a DOOM clone in my own programming language by mysterydip on Thursday April 30, 2026 @11:55AM (#47964388)
That makes sense. Many shooters at the time were called DOOM clones, regardless of their technique. It might mean something different to people today since the genre is now first person shooters, but it’s still valid.